Final Project Week 11

 In this week, I have used the feedback that I had been given in week 10 to improve upon the level. The first element that I have improved is the controls to make it more playable. Improving this was easier than I had expected as it only required the target of where movement should be applied from to be changed. The next task that I have completed is populating the level environment with static meshes. Below is a collection of screenshots from the finished level.












With this, the last task that I will undertake is to create a video that compiles the production process of this project and then this project is complete.

Comments

Popular posts from this blog

Summer 2024 Solo Project Dev Log Week 1

Final Project Week 7

Final project Week 5